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Supercollider Card Review

Since then we have held various workshops that have focused on using SuperCollider with Bela and a couple of internal hackathons where the support of the language has been pushed forward. La Diantenne, a pitched percussion instrument by Dianne Verdonk. Bringing SuperCollider and Bela together offers a new paradigm for live coding, adding physical interation to the core SuperCollider environment.

If your Bela board is up-to-date then SuperCollider will already be installed, however you will want to make sure you are running the latest release which is being updated regularly.

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To get started with SuperCollider on Bela you can go through the examples provided on the board, which can be found in the example browser in the IDE. The below images summarise the two different ways that Bela and SuperCollider can interact. In the first case both sclang and scsynth are run on the board. In the second case we can take remote control of scsynth running on the board by running sclang within SuperCollider on a separate machine and communicating with Bela through OSC messages.

Each of the example projects that we have created also contains a wiring diagram to help you connect sensors or any other hardware that is required: github. This snippet of code shows how to read a digital input and activate a digital output in response:.

howto_co34pt_liveCode – Resources about how I live code in SuperCollider

In SuperCollider high-level behaviours such as patterns, tasks, routines are typically implemented in the language. For this reason controls such as MIDI, serial, network are typically handled by the langauge itself. However in the case of Bela the analog and digital inputs are available to the server only, in order to guarantee low-latency and high bandwidth to control sound parameters. Conveniently it is still possible to send these controls back to the language using the SendReply object.

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In the snippet below, the values read from the analog inputs 0 and 1 are sent back to the language 10 times per second:. Like this so you can use a live coding approach for experimenting and trying things out. This way of working allows you to execute code on your machine and directly communicate with scsynth running on the Bela board.


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For this to work you need to make sure you are running SuperCollider 3. We recently have announced the Beta version, but we are aiming to release a stable version in the near future. Any feedback we can get from users of SuperCollider who are working with Bela would be much appreciated so please get in touch or list issues on our forum. In the near future you can expect the following developments:. The Bela oscilloscope that can be used via the browser is not currently accessible via SuperCollider.

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We are going to add the possibility of executing snippets of code from within the Bela IDE, making it even easier to get started. SuperCollider was designed with a desktop environment in mind, and porting it to the constrained environment of an embedded platform requires further work and optimizations.

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Go back. Launching Xcode Launching Visual Studio Latest commit 5a Jul 8, SuperCollider SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It consists of: scsynth , a real-time audio server with hundreds of unit generators "UGens" for audio analysis, synthesis, and processing supernova , an alternative server to scsynth with support for parallel DSP on multi-core processors sclang , an interpreted programming language that controls the servers scide , an editing environment for sclang with an integrated help system sclang comes with its own package manager, called Quarks.

Install macOS and Windows builds for stable releases are provided at our downloads page. Platform requirements The minimum supported version of macOS is Contribute Development of SuperCollider happens here on GitHub, and we are grateful to the community for contributing bugfixes and improvements. Code of Conduct Please read our adopted code of conduct before contributing, so that you can understand what actions will and will not be tolerated. Contributing Guide Read our contributing guide to learn about our development process, how to propose bugfixes and improvements, and how to build and test your changes.

Good First Issues To help you get your feet wet and get you familiar with our contribution process, we have a list of good first issues that contain bugs which have a relatively limited scope. You signed in with another tab or window. Reload to refresh your session.

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Client vs Server | SuperCollider Help

Jan 24, Add clang-format files and scripts. Jun 2, Fixed the first example of ScopeView and added minimal explanations f…. Jul 9, Jun 3, Jun 10, Jul 13, Jun 7, Feb 7, Mar 4, Jul 24, PyrMathPrim: remove spaces in empty line. Jun 24, Change String.

Nov 30, Jun 23, Nov 13, Aug 20, May 11, Feb 24, Mar 13, Update changelog for 3. Feb 9,