Only the yellow corners are left unsolved at this point. Now we are going to put them in their final position and we'll rotate them in the last step. Use the algorithm below to cycle the pieces in the direction marked with the arrows while the top-right-front piece is standing still. Everything is positioned, we just have to orient the yellow corners. We use the same algorithm that we used for solving the white corners in the second step:.
This step can be confusing for most people so read the explanation very carefully and do exactly what it says!
Hold the cube in your hand having an unsolved yellow corner in the highlighted top-right-front position. Repeat the algorithm until this piece is solved. Turn the top layer to bring another unsolved piece in the highlighted position. Repeat R' D' R D until that one is also solved. Do 3 and 4 for any other unsolved yellow corner. During the process it might seem that you have messed up the whole cube but don't worry because it will come together if you do it correctly, following the instructions.
Scramble Play. Rubik's Cube Simulator Play with the online cube simulator on your computer or on your mobile phone. Drag the pieces to make a face rotation or outside the cube to rotate the puzzle. Apply a random scramble or go to full screen with the buttons. Float Transp Left Right Flip. Blank Reset Scramble Solve. Generate Kociemba Tables. Random Clean Empty. Verify Solve.
Max Moves: Max Time: Autocomplete. Rubik's Cube Solver Calculate the solution for a scrambled cube puzzle in only 20 steps. Set up the scramble pattern, press the Solve button and follow the instructions.
How to solve a rubik's cube | Step by Step Instructions
Use the color picker, apply an algorithm or use a random scramble. In this tutorial we are going to use the easiest layer-by-layer method. R' D' R D This trick sends the piece back and forth between the top and bottom locations, twisting the corner in each step. You'll have two solved layers when you finish this stage.
All you have to do is input your scramble and the program will calculate the steps leading to the solution. To keep a record of your solution times try the online Rubik's Cube Timer with many useful features or generate random shuffles for your practice with the scramble generator.
First we have to make a white cross paying attention to the color of the side center pieces. This step is quite intuitive because there are no solved pieces to watch out for. You can do this for sure with a little practice. Just move the white edges to their places not messing up the ones already fixed. If you have difficulties, you can get a little help with animated algorithms about solving the white cross on the Rubik's Cube clicking here. In this step we have to arrange all the white corner pieces to finish the first face.
Get to know your Rubik's Cube
This step is still intuitive, you can do it without learning a single algorithm. If you don't have patience I'll give you some clue. Twist the bottom layer so that one of the white corners is directly under the spot where it's supposed to go on the top layer. Now, do one of the three algorithms according to the orientation of the piece, aka. If the white corner piece is where it belongs but turned wrong then first you have to pop it out.
Find more details about the solution of the white corners here. Until this point the procedure was pretty straight forward but from now on we have to use algorithms. We can forget the completed white face so let's turn the cube upside down to focus on the unsolved side. In this step we are completing the first two layers F2L.
3x3 Online Solution
There are two symmetric algorithms we have to use in this step. They're called the Right and Left algorithms. These algorithms insert the Up-Front edge piece from the top layer to the middle layer while not messing up the solved white face. If none of the pieces in the top layer are already lined up like in the images below, then turn the top layer until one of the edge pieces in the top layer matches one of the images below. Then follow the matching algorithm for that orientation. If an edge piece is on its place in the second layer orienting wrong then we have to apply the algorithm twice.
First we must pop it out inserting another one in its place. See these F2L algorithms in action following this link. It doesn't matter if the pieces are not on their final places so we don't have to pay attention to the colors of the sides. We can get three possible patterns on the top.
For further explanation about forming a yellow cross on the Rubik's Cube click here. After making the yellow cross on the top of the cube you have to put the yellow edge pieces on their final places to match the colors of the side center pieces. Switch the front and left yellow edges with the following algorithm:.
First we have to get them to the right spot, so don't worry about the orientation in this step. Find a piece which is already on the right place, move it to the right-front-top corner then apply the following algorithm to switch cycle the three wrong pieces marked on the image.
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Do this twice to do an inverse rotation of the pieces. If none of the yellow corners is on the right place then execute the algorithm once to get a good piece. Read more about the permutation of last layer yellow corners here. All pieces are on their right places you just have to orient the yellow corners to finish the puzzle.
This proved to be the most confusing step so read the instructions and follow the steps carefully.
Definitions of the Rubik's Cube pieces
Hold the cube in your hand with an unsolved corner on the front-right-top corner, then do the algorithm below twice or four times until that specific piece is oriented well:. It will look like you've messed up the whole cube but don't worry, it will be all right when all the corner pieces are oriented. Be careful not to move the two bottom layers between the algorithms and never rotate the whole cube!